Now it’s coming to it. I posted that TED talk last week and I’ve been trying to ride that high, that elated feeling of knowing what shame feels like and being able to tell it “No, you can’t stop me.” with that thought in my head, I went to the gym on Valentine’s day, a day that had very special between me and my ex, and I refused to feel bad and made it through a 5k jog in 30 minutes. Fantastic feeling of accomplishment, I’ve never even been close to being able to jog that far, not even in middle school. The dopamine flooded my system, I didn’t even care I’d been stood up the night before and I went out by myself and saw some awesome metal bands!
OK, well, local metal bands. Awesome is probably not the right word.
… It was better than sulking?
It was alright. I managed to swallow my fear enough at one point in the night to introduce myself to a girl. I promptly became terrified. The shame had returned. It promptly plagued me the rest of the weekend. I found myself wanting to write an article, but the thought that there were people that actually follow my blog froze me.
What if I say the wrong thing? What if I’m not actually interesting? Maybe I should just ghost away as if I had never even started.
“No, it’s just stage fright,” I keep telling myself, as I write this now. “You clearly have good things to say. You are taking interesting pictures.” But it just keeps coming back. I cannot, for the life of me, figure out why. In middle school and high school, I was pretty overweight, awkward, had horrible skin, and just generally wasn’t the best looking, but I performed in every play, in every band, and every choir I could, I tried out for each solo (and even got a few of them!) and I never thought twice. I performed in front of the entire school, all of my friends and all of our parents, and I never even broke a sweat.
So why now, at 27, a learned professional, who was the instructor of record of several classes, afraid suddenly of a bunch of strangers on the internet?
I realize, now, that this is important to me. That I want this to succeed, that I want people to come together to help each other and I want to make that happen. I started doing all of my hobbies and my art and my writing as therapy for the things that had gone wrong in my life. They made me feel like I was back at the helm of a life gone out of control, and I’m frightened now because I wrested the wheel back and immediately headed for uncharted space. I’m trying to build a community and I’ve never tried to do that before, and I certainly don’t have a road map.
In theory, the only wrong course of action would be to say nothing, so here I am, having crawled out of my hole squinting into the sun to tell you all, “This is hard.” Let that nugget of wisdom sink in. Yeah. Savor it.
Other news, we played some board games this weekend, I managed to win both! We did some Lords of Waterdeep on Saturday night, and for some weird reason I don’t ever get sick of this game. It’s moving parts on the surface should be everything I hate about euro games, but something about the aspect of recruiting adventure parties to send out to do your bidding takes all of that away. Monday we played Euphoria, which while having a disturbing theme, is a ton of fun. Another Euro style worker placement game that I should hate, I think I actually managed to get the hang of it. I feel much less like I’m behind by two actions compared to games like Agricola. Which I hate with a fire. I hate to say it, but the standard version just wasn’t as fun as the Kickstarter version, even though the changes are all superficial. The little metal chunks for the bricks and gold just add a certain tactile enjoyment that little wood blocks can’t replicate.
We had a first play test of the card game we are building. The basic concept is that you are contractors getting defense contracts form the government, and then bidding out the parts to make something absurd and egregiously expensive. More compelling art and social commentary to be implemented later. The initial thought process for the rules didn’t quite work as intended, bidding risks were to low, the bid cards that got attached to the contracts tended to stagnate and never make it back into circulation, but it only took a couple of tweaks to get things running again very quickly. The contract completion was a little too restrictive, and there simply were not enough parts available. The way bidding for things needed altered and to fit the theme a little better, contracts go to the lowest bid instead of the highest, parts go to highest bidder, and every time everyone is out of bids, all the bids that are out on the board will shuffle. When this is in its finished form it will make a lot more sense! I’m hoping to have a much clearer rule book by the weekend and with a couple more play tests we will probably start courting artists.
This gallery contains 6 photos.
So I put together something pretty awesome I think. I managed to build a macro studio with a hand from my dad (mostly so I didn’t lose any fingers, I’m kind of scared of the table saw to be honest) to try and take some better macro pictures. Just took some scrap wood and some […]
This gallery contains 7 photos.
I played my first game of Bolt Action with mostly all of my own models. It was kind of fantastic. Russians came in guns blazing, with a huge number advantage, but even outnumbered the Germans were not outgunned and the gross benefit of taking only veteran troops made up significantly for taking on an enemy […]
This gallery contains 17 photos.
Here is a couple photos of some Warmachine models that I painted several years ago. They are actually rather impressive, I’d really actually like to sell these. The Stryker and Kreoss box are their standard battle boxes. Old, white metal models. This is a good example of what would be a tabletop quality + paint […]
This gallery contains 14 photos.
Here are some Germans that I have painted and that my friend Steve had done up. He just found and built these nice dug outs out of some sand bags for a slightly larger scale model. I think they came out pretty darn nice for being a little out of scale. So anyway, hopefully we […]
Well I think we have a working idea for a card game. I will have to bang out some rules and make some proxies for testing, but I think Bill has given us a half way decent premise for putting something together for 4 or 5 players that should run about an hour. It’ll have bidding wars, tanks driven by ducks, weaponized jalepenoes, graft, and big government! Sounds great, right? I’ll talk more about it when I get together some proxies to play with.
Oh, also, pictures from Christmas to appear later today.
We are going to go ahead and put on a clinic. It seems super popular right now, but I have been a nerd most of my life. It’s finally time to let that freak flag fly, and go ahead and start posting all those awesome nerd things that I am just bursting at the seams to talk about. This space will be reviews of games that I and my friends play, a sort of minutes from each weeks Regal Game Society meeting, where we will be playing a different pen and paper RPG every six weeks, pictures I take because public failure builds character (or maybe I am just needing critique to improve), and pictures of miniatures I have done recently, because everyone has to be good at something.
I’m also thinking about documenting whatever progress I make in developing a new game! We will see, that will require collaboration, so that’s not on me in its entirety, so rocking.